Job Details:
Graphics Engine Programmer Architect
A full time opportunity is available for a Graphics Engine Programmer due to explosive growth. You must have prior experience building a graphics engine (hardware) to be considered. Qualified candidates will have a similar background:
- Experience working with Computer Graphics and/or other game-related technologies,
- Realtime 3d engine graphics
- Knowledge of CPU, GPU and memory architectures
- Experience writing shaders in HLSL, Cg or GLSL
- Fluent in a modern 3D graphics API (OpenGL, Direct3D, or console equivalent)
- Familiarity using modern GPU/CPU performance analysis tools
- Comprehensive understanding of object-oriented programming
- Design and roadmap of industry-leading AAA engine
- Good communicator that enjoys collaboration with other programmers, artists and designers
- Write high performance, highly maintainable, low-level renderer, code
- Passion for code and data optimization
The ideal candidate will also have:
Background with parallel programming and multi-threaded renderers
Experience with PS4 GNM, Direct3D 12 and/or Vulkan APIs
Familiarity with Physically-Based Rendering/Lighting
Demonstrated ability to write efficient, clean, readable, portable, and reliable code
This is a full time position offering above market compensation, benefits, and many more perks! The client will full relocate and sponsor any visas for the successful candidate.
I look forward to connecting with you!
Boyd Kelly
www.libertyjobs.com
484 567 2099
bk@libertyjobs.com
http://www.libertyjobs.com/boyd/jobs
http://www.linkedin.com/in/boydakelly

