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Job Title:

Graphics Engine Programmer Architect HLSL

Date: 07-24-2019

Location: Seattle | WA

Job ID: LP53411

Phone: 484-567-2099

Fax: 610-941-2424

Contact: Boyd Kelly

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Job Details:

Graphics Engine Programmer Architect

A full time opportunity is available for a Graphics Engine Programmer due to explosive growth.  You must have prior experience building a graphics engine (hardware) to be considered.  Qualified candidates will have a similar background:

  • Experience working with Computer Graphics and/or other game-related technologies,
  • Realtime 3d engine graphics
  • Knowledge of CPU, GPU and memory architectures
  • Experience writing shaders in HLSL, Cg or GLSL
  • Fluent in a modern 3D graphics API (OpenGL, Direct3D, or console equivalent)
  • Familiarity using modern GPU/CPU performance analysis tools
  • Comprehensive understanding of object-oriented programming
  • Design and roadmap of industry-leading AAA engine
  • Good communicator that enjoys collaboration with other programmers, artists and designers
  • Write high performance, highly maintainable, low-level renderer, code
  • Passion for code and data optimization

The ideal candidate will also have:
Background with parallel programming and multi-threaded renderers
Experience with PS4 GNM, Direct3D 12 and/or Vulkan APIs
Familiarity with Physically-Based Rendering/Lighting
Demonstrated ability to write efficient, clean, readable, portable, and reliable code

This is a full time position offering above market compensation, benefits, and many more perks!  The client will full relocate and sponsor any visas for the successful candidate.

I look forward to connecting with you!

Boyd Kelly
www.libertyjobs.com
484 567 2099
bk@libertyjobs.com
http://www.libertyjobs.com/boyd/jobs
http://www.linkedin.com/in/boydakelly

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